论文标题
人群:一个新型的移动边缘缓存和共享的众包框架
Crowd-MECS: A Novel Crowdsourcing Framework for Mobile Edge Caching and Sharing
论文作者
论文摘要
众包移动边缘缓存和共享(Crowd-Mecs)通过使用大量现有的边缘设备(EDS)来缓存并共享流行内容,从而成为有希望的内容交付范例。成功采用人群的技术依赖于对复杂的经济互动和不同利益相关者的战略决策的全面理解。在本文中,我们专注于研究一个内容提供商(CP)与大量ED之间的经济和战略互动,ED可以决定是否缓存和共享CP的内容,CP可以决定与ED共享一定的收入,作为缓存和分享内容的动力。我们制定了这样的互动,例如两阶段的Stackelberg游戏。在第一阶段,CP旨在通过确定与EDS共享的收入比率来最大化自己的利润。在第二阶段,ED旨在通过选择是缓存和共享内容的代理商,并从CP中获得一定的收入,或者不缓存但以按需方式请求内容的代理商来最大化自己的回报。我们首先通过使用非原子游戏理论来分析EDS的最佳响应,并证明II期平衡的存在和独特性。然后,我们确定CP利润功能的零件结构和单峰特征,根据该结构,我们设计了一个量身定制的低复杂性一维搜索算法,以实现CP的最佳收入共享比例。模拟结果I模拟结果表明,通过CP的利润和EDS的总福利可以大大改善CP的总体效果,并提出了120%(E.G.G.G.G.G。人群与非MEC系统相比,CP直接为所有ED提供服务。
Crowdsourced mobile edge caching and sharing (Crowd-MECS) is emerging as a promising content delivery paradigm by employing a large crowd of existing edge devices (EDs) to cache and share popular contents. The successful technology adoption of Crowd-MECS relies on a comprehensive understanding of the complicated economic interactions and strategic decision-making of different stakeholders. In this paper, we focus on studying the economic and strategic interactions between one content provider (CP) and a large crowd of EDs, where the EDs can decide whether to cache and share contents for the CP, and the CP can decide to share a certain revenue with EDs as the incentive of caching and sharing contents. We formulate such an interaction as a two-stage Stackelberg game. In Stage I, the CP aims to maximize its own profit by deciding the ratio of revenue shared with EDs. In Stage II, EDs aim to maximize their own payoffs by choosing to be agents who cache and share contents, and meanwhile gain a certain revenue from the CP, or requesters who do not cache but request contents in the on-demand fashion. We first analyze the EDs' best responses and prove the existence and uniqueness of the equilibrium in Stage II by using the non-atomic game theory. Then, we identify the piece-wise structure and the unimodal feature of the CP's profit function, based on which we design a tailored low-complexity one-dimensional search algorithm to achieve the optimal revenue sharing ratio for the CP in Stage I. Simulation results show that both the CP's profit and the EDs' total welfare can be improved significantly (e.g., by 120% and 50%, respectively) by using the proposed Crowd-MECS, comparing with the Non-MEC system where the CP serves all EDs directly.