论文标题
虚拟现实系统的安全考虑因素
Security Considerations for Virtual Reality Systems
论文作者
论文摘要
在虚拟现实应用中,对身份验证方法的需求日益增长。当前系统假设身临其境的体验技术是连接到个人计算机或移动设备的外围设备的集合。因此,完全依赖具有传统身份验证机制来处理身份验证和授权决策的计算设备。使用虚拟现实控制器和耳机提出了一系列挑战,因为它会受到未经授权的观察的影响,因此,鉴于耳机完全涵盖了视野以提供沉浸式体验,因此未经宣布。随着商业世界中虚拟现实经历的需求增加,有必要提供其他替代机制来安全身份验证。在本文中,我们分析了一些建议的身份验证系统,并得出了一个结论,即需要采用多维方法来解决商业世界中商业虚拟现实应用程序的颗粒状性质和授权需求的颗粒状性质。
There is a growing need for authentication methodology in virtual reality applications. Current systems assume that the immersive experience technology is a collection of peripheral devices connected to a personal computer or mobile device. Hence there is a complete reliance on the computing device with traditional authentication mechanisms to handle the authentication and authorization decisions. Using the virtual reality controllers and headset poses a different set of challenges as it is subject to unauthorized observation, unannounced to the user given the fact that the headset completely covers the field of vision in order to provide an immersive experience. As the need for virtual reality experiences in the commercial world increases, there is a need to provide other alternative mechanisms for secure authentication. In this paper, we analyze a few proposed authentication systems and reached a conclusion that a multidimensional approach to authentication is needed to address the granular nature of authentication and authorization needs of a commercial virtual reality applications in the commercial world.