论文标题

振动:模拟虚拟现实中物体的重量和重心变化以增强现实主义

VibroWeight: Simulating Weight and Center of Gravity Changes of Objects in Virtual Reality for Enhanced Realism

论文作者

Wang, Xian, Monteiro, Diego, Lee, Lik-Hang, Hui, Pan, Liang, Hai-Ning

论文摘要

虚拟现实中的触觉反馈(VR)允许用户感知虚拟对象的物理属性(例如其重量和运动模式)。但是,缺乏触觉感觉会恶化用户的沉浸和整体经验。在这项工作中,我们设计并实施了具有液体金属(Evibroweight)的低成本硬件原型,可以与商业VR手持式控制器互补。 EvibroWeight的特征是VR中的双峰反馈提示,由自适应绝对质量(重量)和重力移动驱动。据我们所知,液态金属首次在VR触觉设备中使用。我们的29名参与者表明,颤动在现实主义和舒适性方面提供了更好的VR体验。

Haptic feedback in virtual reality (VR) allows users to perceive the physical properties of virtual objects (e.g., their weight and motion patterns). However, the lack of haptic sensations deteriorates users' immersion and overall experience. In this work, we designed and implemented a low-cost hardware prototype with liquid metal, VibroWeight, which can work in complementarity with commercial VR handheld controllers. VibroWeight is characterized by bimodal feedback cues in VR, driven by adaptive absolute mass (weights) and gravity shift. To our knowledge, liquid metal is used in a VR haptic device for the first time. Our 29 participants show that VibroWeight delivers significantly better VR experiences in realism and comfort.

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