论文标题
Fisheye视频的一种新颖的视口自适应运动补偿技术
A Novel Viewport-Adaptive Motion Compensation Technique for Fisheye Video
论文作者
论文摘要
尽管Fisheye摄像机在许多应用领域的观点很高,但许多图像和视频信号处理任务(例如运动补偿)遭受了引入强烈的径向扭曲的影响。最近提出的基于投影的方法将鱼眼预测考虑在内,以改善鱼眼运动补偿。但是,该方法并不考虑需要考虑3D空间中不同运动平面的鱼眼镜头的较大视野。我们提出了一种新颖的视口自适应运动补偿技术,该技术将运动向量以不同的透视视口采用,以实现这些运动平面。因此,有些像素被映射到所谓的虚拟图像平面,并需要特殊处理以在透视视图和原始Fisheye图像之间获得可靠的映射。尽管最先进的超广角补偿是足够准确的,但我们提出了一个虚拟图像平面补偿,可导致完美的映射。总而言之,与Fisheye运动补偿中的最新情况相比,我们的平均收益为+2.40 dB。
Although fisheye cameras are in high demand in many application areas due to their large field of view, many image and video signal processing tasks such as motion compensation suffer from the introduced strong radial distortions. A recently proposed projection-based approach takes the fisheye projection into account to improve fisheye motion compensation. However, the approach does not consider the large field of view of fisheye lenses that requires the consideration of different motion planes in 3D space. We propose a novel viewport-adaptive motion compensation technique that applies the motion vectors in different perspective viewports in order to realize these motion planes. Thereby, some pixels are mapped to so-called virtual image planes and require special treatment to obtain reliable mappings between the perspective viewports and the original fisheye image. While the state-of-the-art ultra wide-angle compensation is sufficiently accurate, we propose a virtual image plane compensation that leads to perfect mappings. All in all, we achieve average gains of +2.40 dB in terms of PSNR compared to the state of the art in fisheye motion compensation.