论文标题

使用飞灯斑点显示3D照明

Display of 3D Illuminations using Flying Light Specks

论文作者

Ghandeharizadeh, Shahram

论文摘要

本文介绍了使用飞行斑点,FLS显示3D照明的技术。每个FLS都是一个微型(数百微米)大小的无人机,带有一个或多个光源,可生成具有可调亮度的不同颜色和纹理。它是通过处理器和本地存储启用网络的。同步的FLS合作的群体在预先指定的3D体积(FLS显示屏)中呈现虚拟物体的照明。我们提出了显示静态和运动照明的技术。我们的显示技术考虑了FLS在充满电的电池上的有限飞行时间以及为FLS电池充电的时间。此外,我们的技术假设FLS的失败是常态,而不是例外。我们为FLS播放提供了一个硬件和软件体系结构,以及一系列技术来计算FLS的飞行路径以进行照明。通过运动照明,与其他技术相比,一项技术(ICF)可将FLS的整体距离显着最小化。

This paper presents techniques to display 3D illuminations using Flying Light Specks, FLSs. Each FLS is a miniature (hundreds of micrometers) sized drone with one or more light sources to generate different colors and textures with adjustable brightness. It is network enabled with a processor and local storage. Synchronized swarms of cooperating FLSs render illumination of virtual objects in a pre-specified 3D volume, an FLS display. We present techniques to display both static and motion illuminations. Our display techniques consider the limited flight time of an FLS on a fully charged battery and the duration of time to charge the FLS battery. Moreover, our techniques assume failure of FLSs is the norm rather than an exception. We present a hardware and a software architecture for an FLS-display along with a family of techniques to compute flight paths of FLSs for illuminations. With motion illuminations, one technique (ICF) minimizes the overall distance traveled by the FLSs significantly when compared with the other techniques.

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