论文标题
在网络上合作演变的扰动理论
Perturbation theory for evolution of cooperation on networks
论文作者
论文摘要
网络结构是促进社会困境游戏合作的机制。在本研究中,我们探索图形手术,即,略微扰动给定的网络,朝着更好地培养合作的网络。为此,我们开发了一种扰动理论,以评估合作倾向的变化,当我们添加或从给定网络中删除单个边缘时。我们的扰动理论是针对先前提出的基于随机步行的理论,该理论提供了阈值益处与成本的比率,$(b/c)^*$,这是捐赠游戏中收益与成本比率的价值,在上面的捐赠游戏中,合作者比在任何有限网络中更可能固定合作者。我们发现,当我们在大多数情况下删除单个边缘时,$(b/c)^*$会减少,并且我们的扰动理论以合理的精度捕获,而边缘删除会使$(b/c)^*$ small small small small small。相反,当我们增加边缘时,$(b/c)^*$倾向于增加,并且摄动理论不擅长预测大量$(b/c)^*$的边缘添加。我们的扰动理论大大降低了计算图手术结果的计算复杂性。
Network structure is a mechanism for promoting cooperation in social dilemma games. In the present study, we explore graph surgery, i.e., to slightly perturb the given network, towards a network that better fosters cooperation. To this end, we develop a perturbation theory to assess the change in the propensity of cooperation when we add or remove a single edge to/from the given network. Our perturbation theory is for a previously proposed random-walk-based theory that provides the threshold benefit-to-cost ratio, $(b/c)^*$, which is the value of the benefit-to-cost ratio in the donation game above which the cooperator is more likely to fixate than in a control case, for any finite networks. We find that $(b/c)^*$ decreases when we remove a single edge in a majority of cases and that our perturbation theory captures at a reasonable accuracy which edge removal makes $(b/c)^*$ small to facilitate cooperation. In contrast, $(b/c)^*$ tends to increase when we add an edge, and the perturbation theory is not good at predicting the edge addition that changes $(b/c)^*$ by a large amount. Our perturbation theory significantly reduces the computational complexity for calculating the outcome of graph surgery.